-- Item data (c) Grinding Gear Games
local itemBases = ...

#type Shield
#influenceBaseTag shield
#socketLimit 3

#subType Armour
#baseMatch Metadata/Items/Armours/Shields/ShieldStr%d+
#baseMatch Metadata/Items/Armours/Shields/ShieldStrE%d+

#subType Evasion
#baseMatch Metadata/Items/Armours/Shields/ShieldDex%d+
#baseMatch Metadata/Items/Armours/Shields/ShieldDexE%d+

#subType Energy Shield
#baseMatch Metadata/Items/Armours/Shields/ShieldInt%d+
#baseMatch Metadata/Items/Armours/Shields/ShieldIntE%d+

#subType Armour/Evasion
#baseMatch Metadata/Items/Armours/Shields/ShieldStrDex%d+

#subType Armour/Energy Shield
#baseMatch Metadata/Items/Armours/Shields/ShieldStrInt%d+

#subType Evasion/Energy Shield
#baseMatch Metadata/Items/Armours/Shields/ShieldDexInt%d+

#subType
#base Metadata/Items/Armours/Shields/ShieldDemigods